Wednesday, March 6, 2013

E.C.M. in OGRE ... a second look at applying it simply in game.

Electronic Counter Measures.
The game states that these technological elements are included in the attack and defense factors of each unit large enough to accommodate advanced electronics.
I would suggest that a more detailed version that is more Stratego based (for fun sake). Somehow hide the face of each counter of your force so you only see your counter face and not your opponents. Only through 'scouting' or lighting up the area with concerted ECCM and scans can you identify the unit hiding within that hex.
This adds a new strategy to OGRE/OGRE in that it is not just attack versus defense.There is now a fog of war in that if you commit forces to an area where the contacts are not specified you may be rolling (or walking) into a trap!

How it would work:
A unit may conduct ECCM at 150% range (rounded up) by 'attacking' an unknown contact with their attack rating. The target unit defends against this electronic searching through it's defensive rating. This gives long range units like the mobile howitzer and missile tank new life in the game where before they were only given a token place on the battlefield. Imagine the missiles shot from long range units possessed ECCM payloads that actively searched for anomalous, hostile electronic emissions and then transmitted them back to the searching vehicle. No more than a 1/3 of your VPs may be dedicated to any one specific unit type. 
If the unit scanned gets a DIS on the CRT result they have to reveal only one piece of quantitative information about the unit. This information would include only the attack rating, the defensive rating, range or the movement speed, If the unit is scanned again and the DIS comes up the counter is flipped over to reveal it's identity. The defender is given the ECCM strength (unit strength) and range at which the scan was taken (how far away the scanning unit is) and consults the CRT. The defender then tells the attacker if a NE, DIS or X is rolled and gives the information pertaining to the roll.
If an X is rolled on the CRT then the unit is flipped over and the opposite player may see the full counter.
Urban hexes double the ECM defense of a unit and if a unit is underwater, they are immune to ECCM scans. No surface units are fitted with sonar...
Do not use this rule set for OGREs as they are just too big to hide under an electronic blanket (or they already have rules for ECM.ECCM like the OGRE Ninja). 
This rule set should add a bit more strategy and memory work for the attack as well as for the defender. Part 'memory' and part 'Stratego'. Tell me what you think!

Hawaiian Kettle Style Potato Chips

Hawaiian Kettle Style Potato Chips. 
These chips have to be the best chips int he galaxy. If someone somehow found a way to keep the taste of these chips at 2 calories a gram instead of the 5 calories a gram that it currently is, I would give them a million credits!
These chips are the food that the mobile powered infantry use in the field and their N.B.C. clamshell armor has 200 lbs dedicated to delivering these tasty chips to the mouth of every infantry  war fighter in the field.
Man, 28 grams are 140 calories. At one time in my life I used to eat a BAG of these in one day. Imagine! Oh, the folly of youth when I could still fit into a Combine Mark 7 clamshell scout power armor...

Thank you for your kind words, my calorie counting and resin casting

First of all I want to thank all those kind people online that commented on my post. Over the years I have tried to make the game slicker and more streamlines to play. In doing this, innovative necessity is the mother of the cybermachine.  I actually timed myself playing the game 6 times using the regular counters, regular paper maps and normal 6-sided dice, and referring to the CRT chart after every attack. The CRT dice, the clear counters and the cloth map all dovetail into clearing up more than 25% less time spent on rolling dice, arranging the counters for both sides and carefully folding maps. That is 25% more time playing the game and drinking pop...
So, I am counting my calories - no big secret. This morning I was entering the grams of what I ate and I looked down to see how many calories I consumed.

That's right ... I consumed 666 calories! Is my diet doomed from the start? Are the demons of hunger and munchies going to bust through my office, cobbled up my hamster and drag me to donut hell as they did with Homer? 
Maybe I am just using my imagination, they wouldn't eat my hamster. My hamster led a good life but I would still be dragged into that dietary hole in the ground, kicking and screaming "I don't want to be fat forever!"

Well, I finally did it. I bought the material to make custom casting of resin miniatures. I think I will stick to 1/300 scale (OGRE/GEV mini scale). Below are the materials I have to help me get started. As I pursue this hobby, I will keep anyone interested in my progress (or mistakes) toward successfully creating the units I made with my clear counters with Visio Pro 2002 and Paint Shop Pro 6.
 These are my tools for making miniatures out of resin.
This is an example when you try to make a GEV out of bakable clay. You can see good detail but it is at best 80% accurate to the original. I am shooting for 95%+ accuracy in physical dimensions.